obviously almost nobody thinks of mahabhrata & ramayana, the two indian epics. & what of the chinese journey to the west adventures? there are many inspiration that can be found in the eastern lores.
& yes, a lot of them have intelligent animals in it along with humans that need education. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
Hi Janggut
Taking ideas from Kalilah & Demnah, which is full of talking animals, is a good idea; ancient mythology is rich in ideas too; however Alrik originally indirectly complained about the unbalanced quantity/ number of evil characters in RPG while role playing games should be founded on adventure and gaining experience and lore rather than slashing and hacking symbols of evil.
I recalled the fact that Sinbad was the standard theme of adventure stories in which Sinbad the hero loots, robs, kills and trade across the seas and no other story had all what an RPG game has as much as Sinbad did.
My recall was for a reason, and that is to show why the trend is inertially infested by gore.
Sinbad stories were certainly more balanced than RPG games because it was a story and only a story.
RPG is not only technology and art but also a business that must make profits to survive.
It is at this point that cost effective decisions come in.
Slashing and hacking evil simply fills up game play time which if we took away the game may fall unless fantastically networked quests, riddles and learning facts were implemented with verbosity.
For now I sense that Larian Studios are our best hope for a decent RPG.
It is the future that I am more concerned with, because I do anticipate convergence of strategy games onto adventures and into role playing.
Of course this would make games become huge monstrous data chunks that today’s developers (excluding Microsoft) are far from ready to implement in terms of organisational size and financial resources.
Within five to ten years my anticipations shall come true.
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