|
old hand
|
old hand
Joined: Jul 2005
|
ohh, and adding pets to the game! i'm playing a little game with bad graphics and that kinda stuff, where you have 6 classes. i'm a druid, and you can charm animals! and then they are your pet( it s fun
|
|
|
|
old hand
|
old hand
Joined: May 2004
|
isorun, i was talkin about oblivion, but maybe theyll make that you can while we wait longer... If you wanna play a real good "mounted" game: Mount & Blade
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
hmm i like the idea of incorporating true ranger abilities.... mounted fighting sounds very very good <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> Ranger - mouted combat: I don't immediately make the connection.
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
old hand
|
old hand
Joined: Jul 2005
|
Ahh oke, thanks for clearing that up. and thanks for the link.
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
veteran
|
OP
veteran
Joined: Mar 2003
|
I generally like the idea of helpful creatures. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> And a horse would be good, too, I think. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
A horse would be great, but it's not a must.
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
old hand
|
old hand
Joined: Jul 2005
|
a dragon to fly on!!!!!!!!! that would be so cool!!!!!! watch, an enemy, attack!!!! flames everywhere!!!!!!!!!! and a burning enemy!!!!!!!! imagine!!!!!!!!!!!!!!!!!!!!
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
journeyman
|
journeyman
Joined: Jul 2005
|
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
I take it that also implies 'no way José', or something in that general direction? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
journeyman
|
journeyman
Joined: Jul 2005
|
maybe I just want to get my post count up <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
anyway, let me say this:
as a Larian employee and a forum member, I browse through all your suggestions almost daily, and I really enjoy them. In what amount they are inspiring or if they, in any way, determine the direction the game is going, I cannot say (trying to be political here, hope you understand)
So keep the suggestions coming. We, the design team, are not without ideas of our own, but this friendly and creative community has been (and will be again!) a great help for the development of Divinity games.
come up with wild things! Think out of the box! Imagine the things you've never seen before in games and try to fit them into the Divinity world.
Over and out, and always stalking these forums,
Wazzz
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
We know larian pays a lot of attention to its fans, but it's still great to hear just how much this is actually appreciated. Cheers Wazzz <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> We'll keep doing our best, we know you and the other Larians are! <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
journeyman
|
journeyman
Joined: Jul 2005
|
a cookie for you, Thane <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
|
|
|
|
veteran
|
veteran
Joined: Jun 2003
|
as a Larian employee and a forum member, I browse through all your suggestions almost daily, and I really enjoy them. In what amount they are inspiring or if they, in any way, determine the direction the game is going, I cannot say (trying to be political here, hope you understand) I hope you've seen the poll about an editor in Divinity 2. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> Barta
|
|
|
|
Chronicler
|
Chronicler
Joined: Oct 2003
|
a cookie for you, Thane <img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> Ah, a connaisseur! My respect rises once more <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
I am in blood Stepp'd in so far, that, should I wade no more, Returning were as tedious as go o'er.
|
|
|
|
addict
|
addict
Joined: Apr 2004
|
Wazzzz: Neat..thanks for the nod of appreication <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
|
|
|
|
addict
|
addict
Joined: Nov 2007
|
I guess it'd be really fun to interact with helpful creatures although this shouldn't get out of hand! I mean: it's true they should've various levels of intelligence but if they get TOO intelligent or smarty-pants, then the various animal groups and hierachies might become rather inbalanced. Imagine a group of unicorns trying to challenge the authorities of of their own species which in turn causes conflicts with other species(sentient or non-sentient).
Also, although this sounds fun: I wonder if it adds complexity to various issues 'cos having friendly creatures can also put them in conflict with others(animals, beings, humans, etc.). Unless it truly has a great effect on the gameworld, I'm all for them being almost non-sentient.
Although it'd be really neat to have a pet whom you could even turn into a familiar or aid.
|
|
|
|
|