DAD, when u mentioned that knightshift uses neither bink nor divx, does that mean the cutscenes are actually in-game engine rendering?
@Janggut
No and Yes. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
I should say that there are no cut-scenes in the sense of a movie clip, but rather a halt play with a shutter that brings a black third sliding from top and bottom to reduce the screen to a third and display a dialogue after which your RPG avatar has new objectives. So those cut-scenes are story stage markers with a function and not eye-candy.
However, the answer is yes because what we may call a cut scene is in fact an in-game engine rendering if we may call it so. But we have seen that technique in <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> because that is typical to the dialogue between Lanilor and Mardanious.
So that type of cur-scene is definitely not a Bink video movie.
They also use a hidden sound engine because all files have the same name extension.
The game simply demands a high-end machine and other than that I would give it Full Marks. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
Kindest regards. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />