I have the Divine Divinity demo, and appearantly it's version 0.935 or something similar (something below 1.0), and quicksave doesn't work.
Is it possible to get it to work in this demo?
The keylist.txt file is like this, there's nothing for quicksave in there:
# List of keybindings. File automatically generated
# Format is as follows :
# UniqueID < 0 for an Event, > 0 for a floating icon
# Flags Combination of SHIFT, ALT, CTRL
# Keyname for VK_* keys
# Character code For simple Ascii
# Character gets priority over Keycode
# Drop Console (fixed)
-1 - printscreen -
# Toggle KeyPlate (fixed)
-2 - scrolllock -
# Icon Hotkey Assign (fixed)
-3 - f8 -
# Toggle OptionsPlate (fixed)
-4 - f9 -
# Toggle NonEnergy Plate Visibility
-5 - tab -
# Toggle Plate Visibility
-6 shift tab -
# Toggle Show Icon Hotkey
-7 - f7 -
# Open Load Plate
-8 - - -
# Open Save Plate
-9 - - s
# Open Status Plate
-10 - - -
# Open Inventory
-11 - - v
# Start Editor
-12 - - -
# Switch Editor
-13 - - r
# Pause Game
-14 - space -
# Next Hour
-15 - - -
# Automap
-16 - - m
# Clear Shroud
-17 - - f
# ScaleAutoMapUp
-18 - pgdn -
# ScaleAutoMapDown
-19 - pgup -
# SwitchCombatMode
-20 - - c
# Floating icon keys : ******************************
I wonder why the feature lists proudly sais "Quick-Save option", while quicksave already was in games like Wolfenstein 3D, and then it even isn't working?
Thanks.