As far as I understood, battlefields are not part of the standard divinity world map but rather side maps that you must enter through teleportation.
It is because of that reason that a battlefield editor could be only useful is you could design strategic obstructions and well placed enemies forcing you to move strategically too. This way you must think or die and when you find out the key to the correct strategy then playing becomes rewarding rather than boring slash and hack.
So BF is as straight forward as a plug in extensibility of the game in that sense rather than a randomly generated hack and slash field for levelling up.
Why not?
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