Knightshift or Once Upon A Knight: DAD's newest/latest 'girlfriend'. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
in knightshift however, the two aspects(real-time strategy & RPG) are discreet & separate gameplays which are tied by the plot/storyline. if u play sacrifice, the two are integrated into something quite unique which the gameplay changes drastically. in fact, sacrifice is what warcraft 3 was supposed to be initially; the so-called RPS(role-playing strategy). more on knightshift; the 2 discreet gameplays(RTS & RPG) remind me of another game which is sprite-based; Celtic Kings(belgian developers, i think).
one should not forget another game which is wacky & rich with wit & humour; giant: citizen kabuto. this game is also a hybrid of third person shooter married with RTS & RPG(strictly role-play, no visible character development).
another jewel of european games, which almost nobody knows of & definitely among the most underrated; grom. not surprising as cdv is the publisher.