As for me,I would like to see <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
1- Money doing much more than buying items : like you can invest some money by merchants; you can bet ;and you can own houses .
You can actually buy a house in Divine Divinity.
2- Skill point has another ways to be earned .
A few of them can, but ok.
3- Powerful weapons which can be carried by one hand .
I see you haven't discovered The Nobleman's Sword or The Sword of the Gods yet <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
4- Allies : hired, saved by me or game plot .
Could be fun, worth exploring, though I always enjoy the lone warrior style.
5- Training areas : in order to improve your experience (of course each training has its costs ).
In Divine Divinity there's the trainer in the Warrior's Guild, but yes, some more might be nice. Also, that's about skills, not XP. Same goes for the trainers in Beyond Divinity.
What do you mean?
7- Negotiation with merchants .
Let's haggle! Sure.
Yes, that would be great! Everyone's wish I guess.
9- Summoning powerful creaturs .
In Divine Divinity you have the 'Summon Demonic Aide Skill'. And 'Resurrection' can result in a Dragon Rider pet.
How about a multiplayer option .I think it is a wonderful thing to see two players helping each other and solving quests together .
Not in my wish list, but lots of people would like it. I don't think there will be multiplayer in the next game though.
Well, some of your ideas are already in the game in their own way, just not very prominent (except for the one handed swords <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />). Keep 'em coming though, there's always room for fresh ideas!
Welcome to the forum <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />