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Hhmmm . . . I always go too far with these suggestion posts:

1. Spell Stats Customization: I loved how Beyond Divinity let me tweak spells to work how I liked, and that I could even combine different properties (Air and Water for example). I'd like to see that improved on.


Me too <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> That was one of the things i pretty much liked about BD over DD

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2. Spell Graphics Customization: I'd like to be able to choose the "color" of a spell. If a cast a fire ball it all looks the same yes? I would be happy with a simple ability to back my fireball blue, gree, orange, red, purple . . . so I could color coordinate my spells with my outfit (simple to imagine, not simple to do for programmers, I think).


I think with a fireball you'll have to do the colors eith how hot the flame is. For example, a stronger fireball could be blue (maybe at the start and if you shoot it from far away just red or somthing later). I dont know the exact properties of wich color flames are wich color. Or you could maybe buy some dust, or find/harvest wich makes firballs specific colors when you shoot em (could have the dust in a hand while shooting) . I actually think this wont be pretty much extra work for programmers. Just set different pallettes at the models

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3. Character Graphics Customization: I like being able to color coordinate everything, I'm very visual. I'd like to be able to pick primary and secondary colors on any piece of equipment (Clothes, Armor, Weapons) so that I could say have a purple tunic with black trim instead of the standard (random example) blue tunic with white trim.


Trimmed stuff would be really nice too yeh, maybe at some shops you can let custom armor/robes be made. But by looting you will just need good luck to gain specific colors and trims. Dont make it all too simple to get that specific look you want.

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4. Player Character Customization: I also liek to be able to make the character I want to play. I often end up playign a female avatar in most games because most developers make their male characters too manly, all beefy no grace or beauty in them. Only rough. So I can't play their male characters and have to playa female instead. Allows graphical options to make males as ugly or beautiful (or anything in between) as possible. To be able to choose whether a character (male or female) is muscled or lanky or old or young or lithe and graceful looking as I liked would add much to feeling I was playing a character "I" would actually want to play. I do not want to play the beefy looking male characters! BD let me choose Muscled, Skinny, Heavy, Normal, male, female, kid, hair color, hair style . . . at least (THANK YOU SO MUCH FOR THAT!!!). I hope to see this improved upon greatly.. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> For example these options:

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The walks and stuff are a bit extreme but i like the rest, however, this could be pretty usefull when damage is done tocertain areas of the body. One thing thats really important for me is barbers, hair dyers and that kind of stuff. I dont wanna play the exact same character the whole game! Also maybe you can get brown if you are a lot outside, and white if you are a lot inside. Muscular if you fight a lot (arms+ torso), walk/run alot (legs), i think this part is a bit much work and stuff. Fatter if you eat a lot and thinner if you eat less. On some of these points fable did a pretty good job. Also at the scars etc.




As a last thing i would like to notice. Something that sucked so hard about oblivion i cant understand the programmers didnt looked at that. Headshots!!! You hit some1 in the hand and you hit some1 in the head, same amount of damage! (how lame is that...), If we are talking about head shots, i would like some special sound (UT style) when you hit someone in the head. The walks Piscean talked about could be used when someone is hit in the leg or something. Also decacapating limbs (dunno if you write it like that) would be nice (at enemies then <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> ). If you strike your blade fully at someones arm the arm flys off etc etc. Ok, that stuff will give the game a higher age rating but WTF, we want a good game! not things left out for a lower age rating (like done in many games. This is one of the things that make me really look forward to Dark Messiah of might and magic).

<img src="/ubbthreads/images/graemlins/wave.gif" alt="" /> Hope Larian Used most of these ideas <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />