oic <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />

IMO mutliplayer with maybe 3-6 other people always beats a singleplayer game hands down. Especially when the game content is as good as DD. The problem with mutliplayer games besides cheats and griefers (people like hackers and those that swear alot in forums or try cons for passwords etc) Is how extra people actually fit into the game, for example in diablo/2 Most people just generally went monster bashing, having completed the quest aspect in single player.. in baldurs gate however, the extra players had to support the main player cos if he died you all died. Which i think is a better way of doing it, it forces the extra players to actually have a role in the game, if only to resurrect the main player..

I think multiplayer only quests, limits on roles played (ie if 8 players only 4 can be warriors, only 2 can be mages.. or something), no pvp aspect (limits griefers) single party arrangment (also limits griefers and cheats) good server controls, ie to check if a player is cheating like diablo eye, to kick or ban players... to add a password, multi must also i think allow direct connection, not be limited to some garbage gamespy network..

Please if nothing else... dont make it a gamespy multiplayer.. the gspy servers lag worse than [nocando <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />] <img src="/ubbthreads/images/graemlins/idea.gif" alt="" />

Last edited by Rugster; 04/11/03 12:56 AM.