Sometimes I wonder whether OpenGL would be better than Directx, because OpenGL - imho or afaik - gives a game a longer period to survive.

I mean two things ith that :

1. OpenGL is supported under other OSses, too, thus <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> precessors would be easiert to port, and

2. what if I want to play a game using dircetx 9 in 5 years or longer ? Will Directx then still exist ? How will the compatibility be ? Considering Microsoft's tendency to introduce new designs every now and then, meanwhile leaving other designs completely alone and unsupported ...


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