Hell yeah agreed!

The AI of these creatures is low.

i would go even further - don't I always.

i would like for enemies to actually run when the AI determines they will be killed if they get on. now, some creatures are stupid and will go on, but a demon or anything with a bit of a brain may want to flee. I mean, when i fight a Steel Lord and he summons an aid that in turn summons many warriors and archers...I flee when i need to. it would be nice if intelligent beings also run fro me! hahahahaha! And recuperate in a dark corner to strike at you unexpectedly from behind if you dont kill them and let them go or IF they manage to escape my wrath, muahahahahah!

That would be so cool! Argh. What am i saying. I haven't see one game with a decent creature AI yet. Must be very hard to program. It is no fun constantly having to chase creatures, so dont do it that way, but it is also less fun to constantly wade through stupid creatures. Perhaps creatures could havea tag that tells em : I have to attack or my master will eat me alive so i will go on and sacrifice myself or do the opposite: my master may need me alive, we'll wear em down together but I can heal and fight another day.

yeah. creature AI. One of these days I am gonna write more about that I think.