i'd actually like to see differences when you equip weapons. it gets kinda repetitive if you see the same form for a type of weapon you've equipped. do this to other equipment as well... though there are minor changes if you look closely at stuff you equip in divine <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> hope they'll make more differences... <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
DD was sprite based so Larian didn't do different animations for each weapon/armour/headgear because otherwise, the game would've taken MUCH more space. There are no such limitations in 3d.
another thought, more ranged weapons... yeah.. boomerangs and shuriken would be great. as well as other types... <img src="/ubbthreads/images/graemlins/devil.gif" alt="" />
Hero: I will smithe thee with my holy Acme boomerang! Die, monster!
*throws the boomerang. The monster dodges the boomerang and the boomerang hits the hero between the eyes*.
Hero: Ow!
maybe they could add samurai swords
It's called a katana (or Daikatana [brings back memories, eh? :devil<img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />)