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stranger
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OP
stranger
Joined: Nov 2003
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Hey guys, can you please help me in the first level. i am an adventurer but i can't defeat the damn skelleton guardians and those summoners
it really troubeles me <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />
and i have deadly gift but i can't find scorpion traps
so PLEASE help
btw i am in the room where u have to open the 4 tombes to open the ones in the middle
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veteran
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veteran
Joined: Mar 2003
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try hit and run technique. Those summoners use fire based attacks. Maybe you should level first before going further.
Joliekiller, paladin on a crusade against (almost) all evil.
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Support
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Support
Joined: Mar 2003
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For 3 of the guardians, playing a warrior, I found it helped to stand close to where they would show up on opening the tomb and attack them immediately after doing so. For the one that uses fireballs, I retreated, cleared the lesser skeletons, then attacked the guardian using a hit and run tactic.
Welcome to the forum. <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
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stranger
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OP
stranger
Joined: Nov 2003
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Well thx! and for the tips 2! but those ghouls are annoying! not so strong though, <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> but they fire small bombs, mann those bombs get me every time! and when your'e beneath those tombs, there are 3 ghouls! man they scared me to death and ehhh i am level 5 or 6 have to go check to make sure but all those lvl 9 monsters (guardian, sommonner, ghoul etc.) they have one real hard attack, it's almost a one hit kill. they cost me a fortune a potion. anywayz thx for the tips as u see i got further aleady <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> but ehhh the skelleton archer (the big one that comes out of the tomb) is to hard, not the skelleton itself but all those little ones arround him, i can't even reach him without getting atleast 20 arrows it's soooo depressing
but i won't give up! afer all i am a SURVIVOR! haha
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Support
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Support
Joined: Mar 2003
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"not the skelleton itself but all those little ones arround him, i can't even reach him without getting atleast 20 arrows" The skeletons spread out a bit, so run around the outside and take the weaker ones out first. See also; Early Starting Tips or Early Starter Tips (NON-Spoiler Version)
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addict
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addict
Joined: Apr 2003
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drink a lot of strength potions.
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veteran
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veteran
Joined: Mar 2003
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but they fire small bombs, mann those bombs get me every time! Those bombs are traps set by the skeletons. When you hear a <boing boing> sound, run. The bombs have a red glow around them so you should be able to see them moving, even beind walls. They pop out of the ground and chase you, but only last a limited time (about 3 seconds) before exploding. but i won't give up! afer all i am a SURVIVOR! haha <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />
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enthusiast
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enthusiast
Joined: Mar 2003
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Hi everyone,
Would the same tips here apply if you're playing at hard level as a fighter? I find that it's not as easy when I play on hard.
Thanks.
"It is good to have an end to journey toward; but it is the journey that matters, in the end."
-Ursula K. Le Guin
www.hungersite.com
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veteran
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veteran
Joined: Jun 2003
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hi Lockmar! haven't seen u for sometime. how are u?
personally i felt very little & therefore negligible differences between normal & hard levels. maybe it is significant in the early parts of the game but i can't recall any.
so that means the same tips can be applied in my opinion. when u're outnumbered & outgunned, running away is a wise strategy. & as for the bouncy bomb(forgot the name), it's released by the ghouls, not skeletons. <img src="/ubbthreads/images/graemlins/shhh.gif" alt="" />
![[Linked Image from i3.photobucket.com]](https://i3.photobucket.com/albums/y72/tingtongtiaw/jang_sig.png) ......a gift from LaFille......
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stranger
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OP
stranger
Joined: Nov 2003
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drink a lot of strength potions. mmm so wat do these "strenth potions" do? and ehhh some ghouls are weaker than others. the one from the tomb has 400 hp (more or less) and the ones beneath the tomb have like 90 hp BTW, when i kill the necromancer, HORDES of skelletons chase me, and they all die if i go trough a door. But i'll miss a lot of experience if i don't kill em but there are SO many, so do you guys have any tips for that area, besides hit 'n run <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
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Support
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Support
Joined: Mar 2003
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Strength potions boost your strength, which in turn helps your melee damage (damage per strength point is 0.4, 0.14 or 0.1 for a warrior, survivor or wizard, respectively. For secondary stat calculations, see differences between classes (minor spoilers) or Early Starter Tips (NON-Spoiler Version) (contains much of the information in the above topic). After killing the necromancer, if you run west and a little south, you should be able to get to a relatively open spot by the wall, with only a couple skeletons following you. Once you are not surrounded, you can advance slowly, and take them on in reasonable sized groups.
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veteran
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veteran
Joined: Mar 2003
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BTW, when i kill the necromancer, HORDES of skelletons chase me, and they all die if i go trough a door. But i'll miss a lot of experience if i don't kill em but there are SO many, so do you guys have any tips for that area, besides hit 'n run <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Take them in small groups and leave the really big ones until last so that you can focus on them. Try and make good use of the Whirlwind attack if you're a Warrior. Ranged weaponry is essential for the bosses.
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veteran
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veteran
Joined: Mar 2003
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Or come back when you are some more stronger. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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apprentice
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apprentice
Joined: Nov 2003
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Two things:
One, those bombs are not made by any monster, they are so-called "trail bombs" set in the level. With "Deadly Gift", you can use them too, handy little suckers. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> Best way to deal with them is to run into an area, and then run back out. You can USUALLY outrun them, and they don't navigate corners at all well. (With any luck you'll trip across a few in your travels.)
Two, the best way to deal with the room full of enemies is to run for the nearest corner. Despite what the cutscene implies, the monsters will not in fact ALL run for you at once. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> They will only attack, like normal critters, if you're within their sight or hearing range, so isolate groups of them to pick apart at your leisure. Divide and conquer and all that. Once you get past the initial large group of enemies, the rest is easy because you can lure them to you in ones and twos. Heck if you run fast enough you can take the initial group in smaller doses too, they'll get strung out chasing you.
Anyway, good luck, or hope you managed to survive it okay if you passed it already. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
"You do realize you're evil, right?"
"Nah, I'm just in tune with my inner jack-booted Fascist."
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veteran
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veteran
Joined: Jun 2003
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"One, those bombs are not made by any monster, they are so-called "trail bombs" set in the level. With "Deadly Gift", you can use them too, handy little suckers. Best way to deal with them is to run into an area, and then run back out. You can USUALLY outrun them, and they don't navigate corners at all well. (With any luck you'll trip across a few in your travels.)" IOError
hello! <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
i recall that ghouls do drop the bombs. have u tried running after one & going over the path that u took earlier which u knew had no booby trap on it? i have & do the ghouls load the paths with bombs? yeah! maybe others can clarify on this issue.
![[Linked Image from i3.photobucket.com]](https://i3.photobucket.com/albums/y72/tingtongtiaw/jang_sig.png) ......a gift from LaFille......
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enthusiast
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enthusiast
Joined: Mar 2003
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if u follow a ghoul u will see it every now and then start digging. that is when it places the spiders.
the preset ones u can see. they are the eggs with a small mound of earth around them.
The fool hath said there is no God
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stranger
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OP
stranger
Joined: Nov 2003
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Well i'm out of the catacombs now, but those trial bombs killed me nummerous times, i hate em! i can run from the but some times they get me in a corner or i stand on one of them, and than they explode, man i hate them! so now i am in ehhh rivertown or something but man it's HUGE! see my post! i didn't mean to create a new subject it was an accident srry for that! anywayz that town is to big for words! man if i am going to explore it... naahhh wouldn't even try it! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
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stranger
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stranger
Joined: Nov 2003
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1.You can use hit & run tactic. 2.If you have some skillpoints you can learn METEORSTRIKE and burn them easy like a candy from a baby <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" /> 3.You can kill them later first open those tombs and run to level 4 P.S but in lv4and5 there will be a lot of (guardians,conjuqers and also minions) then you kill the necromancer in final catacombs level kill his all servants dont run to MARDANEUS like a kid.
...SLEEEEEP......SLEEEEEEP......
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stranger
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stranger
Joined: Nov 2003
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Well, I tried and kept trying to fry them, but to no avail, so I did run to Mardaneus. Btw, does that portal stay open? If so, I might go at it again and try to get away from those hordes and then drop back in regularly to do them in ...
I am the Shield Anvil.
And I am not yet done.
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veteran
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veteran
Joined: Mar 2003
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No, sorry, the portal won't remain open if you use it - what if you drop a pyramid and then reenter this way? I'd save first though. Kiya ![[Linked Image]](http://kiya1.via.t-online.de/images/mapwelcom2.gif) to the forum Itkovian <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> . Sorry, just tested it - doesn't work - the teleporter pyramids don't work at this moment. Tried to run out of the room to place them outside = Mardaneus comes and talks to you (cut scene) - if you return into that room then all monsters are already dead, so no XP for killing them.
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