I don't agree with removable charms. Charms in themselves are already overpowering to the game; being able to add 400hp or mana to an item simplfies things too greatly. If charms were to be removable, it would take this one step further <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
What I'd like to see is not removable charms, but charms that have a random set of stats, not the preset +10str/con +80mana/hp etc.