Barnabus asks if you have the write protection (read only) activated in your savegames files. If you then try to load a savegame, you get a crash - cause writing occurs in the savegame file during the loading procedure = so new files can't be created.

His additional question: do you only have this problem with quickloads or with normal saves, too? (Cause this topic was originally about quickloads <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />). I understood you had this with your normal ones - we only want to make sure.

On startup there is no writing in the savegame folder. The "writing" part starts when you try to load saves. It is impossible that your inf.b0 files disappeared due to installing the latest patch. Neither patch nor hotfix change the savegamefolder.

Just copying the inv.b0 files won't do, you should have taken all inf.b* or better all inf.**. So the whole inventory is in your savegame. Did you save them all before??

If your latest/newest saves are TMP, please, check if you have enough space in your partition and if the swap file is large enough and able to increase. During saving procedure this swap file needs 50 MB more, but then goes back to the old value.
Please check if in \Divdiv\temp other files are besides points.dat. If so, delete them, just points.dat should remain and then emtpy \divdiv\run\Dynamic.
Last Tip to avoid problems with saves: don't overwrite saves of an older version with the newer one. It is better to create NEW sves after a patch or hotfix. So, load the old save and then save under a new name.

(Did you understand everything? I didn't, I just translated <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />, good luck)
Kiya




Last edited by kiya; 22/03/03 09:20 AM.