I would like a pure summoner to be a viable build. The first change would be full experience when your minions kill enemies.

Also, I would like aura of command to work properly. Sometimes your minions won't follow you when you cast it, sometimes they turn against you, sometimes you can just keep casting it and have 15 minions (although I can't really complain about that little glitch).

Death scorpions should be weakened, or should not be able to have aura of command cast on them (or both).

The dreadknight needs to keep his red lightning attack when aura of command is cast on him. He's just too weakened without it.

I'd like the skill "Transfer Powers" to have a noticeable effect on my minions. As of now, I have no idea what it actually does.

One thing I definitely like about being a summoner in Divinity: You can cast beneficial spells, (Aura of Guarding, Spellshield, Restoration, etc.), on your minions.