I'm rather annoyed. Even thought the Merchant's Guild Quest involving Tingalf was supposed to be fixed in version 1.33, It's still busted even after the game's been out a year. What's RR going to be like if they can't figure out how to fix bugs in Divinity? It's really frustrating to know you've completed a quest, but you can't get a reward or complete the quest because the programmers of the game are too busy making another game to bother fixing something you've already paid for. It's really utterly disgusting to see so many pc games come out anymore that are buggy and nobody wants to fix their mistakes. It makes me wonder sometimes if there isn't legal action to be taken where a product is created poorly and things that were said to be fixed weren't. Divine Divinity is a great game world with alot of stuff more games should have, but Larian needs to hire more competent coders who'll do their job and make sure the game runs properly before people go out and shell out 50 bucks believing that if the game isn't perfected yet it should be. I hope you guys at Larian are listening and get off your Belgian butts and do your duty to your customers and fix the remaining bugs instead of looking to making your next buck by producing a new bug filled game.