I don't mean anything negative by what I said.

I kinda feel more like if you want the folling that King's Quest or Quest for Glory had, you will stay true to your game. There are alot of great suggestions for combat but you damn sure didn't win the people over for that. Do what you do best and improving on that is only a plus. People looking for combat will leave your game in a heart beat when something better comes along.

Your adventuring made this game have heart and soul, at least that's what I truly believe. Of course I mean that in a RPG kind of way. <img src="/ubbthreads/images/graemlins/mage.gif" alt="" />