Actually, I think it is worse. Divine Divinity is repetitively redundant, but at least it sort of goes together. Beyond Divinity reeks of a focus group charged with keeping the brand recognition of the first game, but needing to imply it is better. 'Beyond' conjures up images of melodramatic cartoons and over-acted movies. <img src="/ubbthreads/images/graemlins/memad.gif" alt="" />