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#138149 20/12/03 07:10 PM
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The excutioner chamber in the sewers....how do u open that or should u kill him?



Zandalor is he supposed to be in prison in the sewers below the castle?? how do u get in there the doors locked.


Is there anything after these quests?? is there another lvl after all this will we get to lvl 99??


i've been to the orc camp cleared it out Kroxy was not in the pit?

theres a statue for each race in the dwarvin hall i think what do u put in the bowl?

How do u kill the monsters gaurding the holy grale?

#138150 20/12/03 07:32 PM
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How do u kill the monsters gaurding the holy grale?


You hack at them until they die. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Seriously, there's no other way except destroying them as far as I know...

As for the other questions, I don't rightly know. Sorry.

#138151 20/12/03 07:40 PM
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You can kill the executioner, but the door can not be opened (the jail is a dead end).

There is another entrance in the sewers, south of the one to the jail, that leads to the treasure room and Zandalor.

Typical character levels at the end of the game range from mid forties to low fifties. Monsters do not respawn, so you would have to repeatedly resurrect, leave, return and re-kill them to get additional experience. Even then, though, monsters give less experience when they are at a lower level than you, and each new level requires much more experience to reach (proportional to the cube of the level).

Kroxy will not be in the pit until after you rescue Zandalor and let him teleport you to the council hall, where you will get the relevant quest.

When you first get to the council hall, there will be a globe in front of each statue.

I used a sword on the mummies. If you drag and drop the grail to the door, then grab it and run, you can return when you are stronger.

#138152 20/12/03 10:28 PM
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Also good to know mummies hate fire <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Joliekiller, paladin on a crusade against (almost) all evil.
#138153 21/12/03 08:51 PM
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Seems logical to me ... wrapped in lots of bandages ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#138154 22/12/03 03:11 PM
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... and treated with dried flammable spices <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />


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