HandEFood:
The only thing that really bugged me with the Divine Divinty story line was "The Source." After having the healers complain about it for so long at the start of the game, it just seemed to vanish. No explination was ever given, even after defeating the Demon of Lies.
The way I reconciled the idea was that the “dragon shrine” was a water fountain and one does not expect any healing of humans with water containing contaminants.
The source of water is naturally a river, which we crossed over by a bridge right next to the fields that was poisoned. This means that the boring details are facts about the fields being poisoned and the water drained back to the river carried that poison and contaminated the source.
The “language” that was used reminds me of the Moorish Alchemists’ style to abstract a concept.
It is not sure if it is in the air of Divinity causing the rain to be contaminated, the earth being the source or the water in the river was directly contaminated. That is why obscuring it by calling it the source solves this little problem.
On the other hand, one can take it to mean the source of the poison that caused the “plague”.
It points to the ruler that is obsessed by the sward of lies of course.
It points to the black ring as well.
However, this point of view makes the source a negative concept to contrast the positive concept of a healing source set by the founder of Rivelon as magic in its water that can be conveyed by the healers or by the shrine in Aleroth.
So it is not the water in itself but the magic that was in the water that was contaminated by the poison.
Solving the quest of exposing doctor Elrath is supposed to restore the healing powers of water.
What should have really bugged you is that the three healers (else than Gamou and Mardaneous) did not return to Aleroth after solving that Quest. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
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