Raze, the battlefield conditions were changed later on, read Myrthos' interview parts on LocusInn, please. If you enter the battlefield, it is generated and stays like that if you reenter later: location and conditions are as they were from that point on.
So, battlefield info from interviews from before Nov. are outdated now, sorry <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> - I understood this interview as if the enemies are dead then and stay dead = no respawning? Did I misunderstand?
Kiya

I'll go and reread again.

Quote
Stolen from LocusInn, interview 1st and 2nd part - please, forgive me, Myrthos <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> :


RPGDot: Are there things you wanted to do for Riftrunner but couldn’t?

Swen: The battlefields are going to be real cool. The random map generator is real good, but as it stands now the random quest generation is not as good as they planned. There is a fair chance that this option will be stricken from the game. But this is surely compensated with the much better character creation and skill system we have now.

RPGDot: How do you get into the Battlefields?

Swen: You will find rifts in the game. You can access them and get teleported into the battlefields. The first time you go there, this area will be created randomly for you. Once it is created it won’t change anymore though, even if you leave and return later on.


Riftrunner is even less Diablo like since the combat system has evolved. There will be fewer monsters, but those who are there, will be harder to kill. Fights will be tougher. A monster of an equal level is really an equal match. It will have access to the same skills, armor and weapons as you have at that level. On top of that you now control a party.


RPGDot: Will there be difficulty levels and what will they do?

Swen: Difficulty levels will only have an effect on monsters. There will be more and stronger monsters at higher levels. How many levels there are, remains to be determined. We might also make the difficulty levels have an effect on the equipment you find.


RPGDot/LocusInn Interview, 3rd part, click here

this here shows no respawning in the main area either

RPGDot/LocusInn Interview 4th part, click here

can't see respawning here...

Last edited by kiya; 29/12/03 12:17 AM.