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Quoting my cousin who finished Dungeon Seige recently: "So I've built up this team that can defeat dragons... and that's it. There's nothing else." We've just spent 60 hours creating this personalised hero. Let us play with it some more!



I can't believe it : In the older days it was normal that a game stopped at some point and now the people complain about this ?

I think, the people are just complaining about that, because Blizzard invented that sort / way of "replay value" in RPG games. I mean, a few years ago, a game would stop, you have fulfilled your tast (usually saving the world and that was it.

I see what you mean. It's always disappointed me as well, only in RPGs though. In a platformer or an action game, they give you things to make you stronger at specific moments. In an RPG, you have put so much personal effort into the character and some of the powers were only received in the last few areas of the game. You've just received these new toys and you don't get a chance to play with them! It's a great thing to work towards, but why if you can't use them?