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HandEFood: Because in turn-based, nothing depend on your actions: in NWN, no matter how fast you click, the character will attack his No. of attacks per round, if you roll 1/20, no matter what you do, you miss. DD though is more real-time action, and because you hit almost every time, having 'auto-attack' is exactly like Progress Quest.

Isee your point. That makes sense. Neverwinter Nights is a slower game.

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Don't eat while playing because:
1) You don't notice how much you eat and you might finish up eating just for the matter of eating (ie: not being actually hungry). Don't argue about this. [it applies to eating while watching tv too].
2) You might spill food or drink on your keyboard.
3) You lose the game because you cannot give it your full attention.

But it's so tasty!