Wait a minute...
Strength..
Dexterity...
Constitution...
Those were all in the game D&D and in the computer game Avatar 20 + years before
Diablo 2. That means D2 is a rip of those games. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
D2 has Agility and Vitality, instead of dex and con...
Has everyone else failed to see the similarities between Diablo (1&2) and Divinity?
Interface is almost identically:
-Red bar indicates life, and it's on left.
-Blue bar indicates mana, and it's on right
-In the middle there are buttons for inventory, skills, etc.
-There's also stamina and exp bar between mana and life
-Four attributes, physical strength, agility/dexterity, Intelligency and endurance/vitality. Each of these attributes grants bonuses for same things in both games.
-When leveling up, you get skill point
-Attribute, level and item requirement scale is somewhat identical to D1
-Main plot is almost identical with D1
-Paper doll (equipment interface) is almost identical to D2, excluding leggins
-Character classes are identical to D1
-Enemy's health bar is identical to D2
-Some items have sockets
-Resistances are almost identical
Just a chain of coincidences...? <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />