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Joined: Jan 2004
Location: Canada
Zim Offline OP
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Joined: Jan 2004
Location: Canada
Hello All!

First off Divine Divinity, is by far the greatest RPG to date. The closest runners up in my view would be Dungeon Siege, and the Ultima series (before the MMORPGs, nothing like a good game being destroyed by some ...blah!). Anyways, on to the ideas....

1. More interactive oblects,
- farm equipment, tables, chairs, lamps, books (yeah more books!)....you know, things that can be melted, turned to ash by a spectactular fire spell, or fried by a hacked with an axe until it becomes unrecognizable. =)
- Those blasted fences should be burnable too! It takes too long to walk around them sometimes.
- The ability to 'tip a cow' or ride a horse, go fishing...etc.

2. The ability to apparate or disapparate, as long as you can see where your going...ie: through windows into buildings. Places the stones can't go. For example: A dusty shelf containg a book that informs you of a new place you could 'Apparate' to if your skill is high enough. These places could contain special weapons, or just comedic relief.

3. I have more ideas, but if I share them all now, how would that benefit me! <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Cheers to all, and keep up the great work!

Zim

Joined: Mar 2003
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Hello, and Welcome. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

In the early - *very early* development of <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> there was a dicussion on interactivinty with objects.

A part of such a discussion can be read here : Stories from the early development . <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Alrik.



When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch

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