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Here is a great site for mega big Mods to expand your gaming experience in BG and BGII.

http://iegmc.blackwyrmlair.net/

Tsel <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


Oloth zhah tuth abbil lueth ogglin
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Good Find, Tsel thanks <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
#160909 19/04/05 01:18 AM
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I also couldn't understand the prices. Only 4 Gold difference ? Huh ? And armory ? a sword only 1 Gold ? Magically enhanced items instead several thousand gold ? Huh ?

I never couldn't understand it.

Anyway, the game is fun, so far. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Alrik


Yes, you do have a point there about the cost of items in BG.
In fact, every Bioware, Black Isle game I have played,
save for PS:T, suffers from the exact same problem.

The main thing I could never understand in EVERY single RPG
I have played, is the magic items being sold vs. the magic items
that can be found in the game.
I mean why ever bother buying any magic weapon
when you always find something even better regularly in the game.
I have yet to ever find in any RPG a good balance
that takes this into account.

Tsel <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


Oloth zhah tuth abbil lueth ogglin
#160910 31/07/05 09:08 AM
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Well, as you might know (or not, it doesn't matter, I'm going to tell you anyway <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />) I (try to) play through Baldur's Gate 1 for the moment, and will later try to play through BG2. The thing is, I allready know what I'm goig to play in BG2 (a kensai, dualclassing to a mage dualwielding [nocando] swords and hammers, makeing the hammer a Crom Faeyr so I can start out with low strenght and still get 25 str in the end. BG1 might be a pain though...), and now I wonder how importing a character from BG1 works. Since I now consider replaying BG1 from scratch (with the purpouse of later importing my character to BG2 (with 19 in all the important stats <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />)). My brother mentioned something about being able to make your BG1 fighter one of the kits when importing, but I'm allso curious about the skill system (if I have three in swords, do I get three in short, long, [nocando] and two handed, or do I have to separate these? And what about two wepond fighting? Do I get to pick skills all by myself?). So, to summon it up: can I make my BG1 gither one of the kits, and how does the skillsystem work (with the skills being wepondskill only).

Übereil

PS What do you need wisdom for? Does it affect your saves? (wondering because I can have the stats I'm looking for IF I take wisdom down REALLY low. Looking for str:9 dex:18 con:18 int:18 (dual to wis remember?) wis:as high as possible, aiming at 10, which is a pain and cha:18 (main char and all)) DS

Edit: Managed to find wis of 8 with all the other mains being what I want them to be...

Second edit: Found 18 In all but str (9) and wis (10). This WILL do! Took two points in long swords and blunt weaponds.

And third edit (will wait for replys before editing again <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />): Just discovered a complication: I can barelly carry all my equipment <img src="/ubbthreads/images/graemlins/ohh.gif" alt="" />! I need gauntlets of strenght and I need them fast! A pity they're in Baldur's Gate, and that's like chapter five...

Fourt edit...: Oh, and you don't have any explanations to why I suddenlly swing my sword as if I didn't have two points in long swords? (And no, it's not a short sword, it's a shimitar...)

And fifth (and I don't dare to say last) edit: Update on the shimitarthing: It seems shimitar for some bugged reason isn't classified as a large sword, since I don't get the bonus I should get when I swing a large sword. I get it with a staff though. I'll steal Khalid's long sword...

Last edited by Ubereil; 31/07/05 10:51 AM.

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#160911 05/08/05 03:35 PM
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OK, now I'm worried. I read in this guide that you need a strenght of 13 in order to multi-class as a fighter, and my 9 is (if you know anything about math) below 13. Please tell me I didn't go through most of BG1 for nothing! And I'm still curious how you import a caracter, if I don't get to know THAT I went through BG1 for no reason.

Allso curious if I can use all equipment I could use as a kensai. My theory kind of falls if I can't use hammers since I'm a mage.

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160912 05/08/05 06:59 PM
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hmm well yeah it makes sense hey that a fighter has a particular Stat that's is his Prime same as a Paladin has CHA, as for the import business sure no prob you can Import just the character if you saved it, or import the character from a save game presuming you still have BG1 installed, quick question did you get the expansion Tales of the Sword Coast too? if not do get it, as some of the better items come into the game.

Going back to your import question, the majority of your Items will be imported , some (a very few) will not and be replaced with something else, these are generally not Important items though, so don't worry too much, and hey ..... enjoy the game you ARE suppose to you know <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

PS if you need to know how to fix your stats sent me an email on culpa.mea@gmail.com OK <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
#160913 05/08/05 08:16 PM
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hmm well yeah it makes sense hey that a fighter has a particular Stat that's is his Prime same as a Paladin has CHA, as for the import business sure no prob you can Import just the character if you saved it, or import the character from a save game presuming you still have BG1 installed, quick question did you get the expansion Tales of the Sword Coast too? if not do get it, as some of the better items come into the game.


That's two sentences...

I've got the expansion yes (I downloaded the game, so I could just as well throw that one on too). So, items do follow from the first to the second game... Basiclly, this is how it's done? You export your char, then import him in BG2? How does the weapondsystem work? Can I make my figher a Kensai? Will I be able to dual my figher into a mage? In that case, will I be able to use items like hammers with my mage? And what's that about fixing stats... (Generally think ther random statsystem is pretty useless.)

The first game is a bit short storied. After Naskel, all I've done is clean out bandits from Larswood, Peldvale and banditcamp, plus cleaning out cloakwood (I'm in the mine now by the way). There are not many non-fighting quests right now <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />. Plus the fights are too easy, basiclly I send my main char out and everyone hit him while the rest of my party bombard them with arrows (they can't hit my -5 ac figher. Imagine when he gets gauntlets of ogre strenght, he'll be a totall killingmachine). And I'm not that enthusiastic about hacking my way through the first game just to find out my charactercombo doesn't work. Maybe I'll simplly multiclass him to a thief in order to get armor. Or continue my mage and import HIM. Wish for instant rest seems sweet (he has a nice 18 in wisdom. I've discovered there are three tombs of wisdom in BG1 <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />)...

Just curious, in BG2, is archers the killingmachines they are in BG1?

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160914 06/08/05 06:26 PM
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Oomph! you are really crunching my nut, Ube it has been close to 2-3 years since I played BG, but as I recall my main characters that where the best where always rangers <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> and IIRC the same goes for BG2 <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
#160915 06/08/05 06:59 PM
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Please, can't you be nice and try to answer my other questions too? I really want to know! Oh, and thank you for the answers I HAVE recieved.

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160916 07/08/05 06:25 PM
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Doh you lost me, which question was that?


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
#160917 07/08/05 07:48 PM
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The ones mentioned in my posts [Linked Image]!

Nr 1: Can you use hammers as a kensai/mage? If I can't I'm screwed.
Nr 2: Now I'm going to read my posts for you. How does the wepondsystem work if I import (ex was swords, in BG1 it's one big profidency, in BG2 it's divided to all the minor weponds ie long sword, [nocando] sword etc).
Nr 3: What DO I need wisdom for as a figher? Does it affect my saves or is it just plain useless (unless I dual as a priest or druid)?
Nr 4: Is it simply to export your BG1 char and import him in BG2? Do I have to move any files? And will I be able to make my fighter a kensai?

That's basiclly it I think.

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160918 08/08/05 05:28 PM
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Can you use hammers as a kensai/mage?

To tell you the truth I have no idea, however I would guess yes <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


Quote
How does the wepondsystem work if I import (ex was swords, in BG1 it's one big profidency, in BG2 it's divided to all the minor weponds ie long sword, [nocando] sword etc).

Hmm IIRC, you get to re-distribute those points <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Quote
What DO I need wisdom for as a figher? Does it affect my saves or is it just plain useless

Wisdom is never useless <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> but yes it will affect your saves, that said I wouldn't put too much into it as there are plenty of items to help out <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> Tombs of wis etc etc

Quote
Is it simply to export your BG1 char and import him in BG2? Do I have to move any files? And will I be able to make my fighter a kensai?

It is simple, even for you <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> you do not have to move any files just keep your save game installed in the BG directory and BG@ will ask what or where to go <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
and yeah I think you can make those classes, but IIRC they sucked major <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

<img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
#160919 08/08/05 05:58 PM
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The kits? Or what classes do you mean? And if you can't use bow as a thief/mage (I dualled Imoen, she couldn't use a bow after she'd dualed), why should you be able to use a hammer as a kensai/mage? Please, don't you have any old savegames you can try it out in?

And when CAN you multiclass? You have to do it by a level up or what? I tried to create a new character in ToB just to try dualclassing, but I couldn't dual class my kensai! When CAN you dualclass him? Allso, my brother mentioned that once you've dualclassed your first class stops to advance, and you can never become a higher level in it. Is this true? From what I remember (from reading the manual for BG1 a LONG time ago) your second class will soak all experience untill it's at the same level as your first class, then you will advace like a normal multi-class character.

There are three thombes of wisdom in the game according to Game Banshee (looked at items and where they are located, ToW had three locations <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />).

And why can't you just know all this stuff? <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Übereil


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#160920 09/08/05 01:44 PM
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Allso, what WAS that about fixing your stats? I really get the feeling you need 13 in strenght in order to dual-class, and if I can fix my values, I'll do so. It won't really affect my character anyway (I'll still get 25 strenght from Crom Fayr. The kensai/mage guide had all kinds of non-mage wepondsuggestions).

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160921 09/08/05 06:20 PM
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sorry Ube, maybe someone else can help now, I am braindead <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
#160922 09/08/05 07:20 PM
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PS if you need to know how to fix your stats sent me an email on culpa.mea@gmail.com OK <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


What do you mean?

And believe me, you're not braindead... OK, you are, but it doesn't matter! <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

Anyway, you probablly know more than me (since you've played it). Don't you have a manual? I acually have one for BG1, but much have happened to the second one. According to this one, you stop gaining levels in your old class. OK, I can live with that. Hopefully I CAN use my fighter abilities when I'm a mage though...

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160923 10/08/05 06:32 AM
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you can't take advantage of your fighter kit abilities when you dual class not until you pass your old level (which didn't make any since to me when i read it out loud to my self so) <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

ie: your other class you dualed to has to be higher then your old class in order to start using hammers

baldurs gate 1 has ways to change your stats by console method
or you could play baldurs gate 1, a million times and aquire all the manuals and tomes just the same way

then export your character and have 25 stats in every thing
but who cares about that so anyways you can use your silly hammers happy?


im tired so there could be spelling errors
if there is
%**%*#&*&%%*$ yourself or just ignore them <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Last edited by Virgo_Bluefire; 10/08/05 06:33 AM.

This is SpArTa!! oh im sorry, I must have took a wrong turn..somewhere...(runs away)
#160924 10/08/05 09:11 AM
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baldurs gate 1 has ways to change your stats by console method


Yesterday I found out (by Tsel. I miss him <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />) that you need 15 in strenght (that's base strenght, no matter how high it is after items, you ned 15 in base strenght) in ordr to dual from a fighter to a mage (you allso need 17 or 18 in int, but you're going to be a mage, you NEED 18< in int anyway). OK, 9 is quite a bit under 15. It's allso far to the thome of strenght (if it was constitution I lacked it wouldn't be a problem. I've got boots of speed, I could export my char, then RUN and collect them). So, if there is a way to manipulate my stats (15 doesn't give a bonus IRRC. At least not a big one, maybe +1 to hit and +1 to dmg) I'd do it without feeling guilty whatsoever (basiclly because you CAN score those kinds of stats (in theory... My brother sucseeded in getting 18 in everything but strenght, in which he had 16 with a human mage once)).

Übereil


Brain: an apparatus with which we think we think.

Ambrose Bierce
#160925 10/08/05 12:28 PM
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Everything I say here I'm assuming ToB is installed.
When ToB is installed one can reach 40th level in a single class.

Yes, as a human and with a lot of patience, one could roll and roll and roll and finally get straight 18's in their stats, but what's the fun and challenge in that.

This is what I did when I played a Kensai/Mage in BG2.
I rolled what seemed like forever until I got these Stats.
It is possible, without cheating to get better stats, but why bother these were good enough.

STR 18 / 77
DEX 18
CON 10
WIS 18
INT 18
CHA 10

A high WIS as a Mage will help you big time with the Wish Spells.

I played as a Kensai until I reached 16th level then I Dualed to Mage.

Keep in mind that when you Dual Class in BG1&2 you temporarily lose your first Class until you reach One Level above it in your New Dualed class.
Example: 16th level Kensai / 17th level Mage.
I could not use my Kensai Class until I was One level above it in my new Mage Class.

A Kensai has these advantages:
+1 to hit and +1 damage for every THREE levels.
-2 bonus to AC.
-1 bonus to speed factor for every FOUR levels.
May use Kai ability one time per day
for every FOUR levels (starts at 1st level with one use).
This ability lasts 10 seconds and makes all the attacks do maximum damage.

At 16th level your Kensai gets a
+5 to hit and a +5 to damage
-4 bonus to speed factor
Gets 4 Kai abilities per day

The philosophy of a Kensai is to hit the enemy hard and fast and do the most damage you can before they hit you.
More often, when you reach 16th level or higher, you will kill your enemy before they even get a chance to attack.
This is a good thing because a Kensai's AC is very, very bad.

This is where your Mage skills come in real handy, that is when your Mage finally reaches 17th level if you Dualed your Kensai to 16th level, as a mage you mainly focus on defense spells.
These are an absolute must for a Kensai / Mage (if you want to fight with weapons)
Blur, Mirror Image, Spirit Armor, Stone Skin, and Improved Invisibility.
All the other spells you choose is cake.

Install the Bonus Merchants found in the Ease of Use mod found here:
http://weidu.org/ease.html (make sure to read the read me on how to install)
http://weidu.org/Weimer-Ease-v32.exe
(choose to have the mod ASK what you want installed)

Most people like to Grand Master their weapons in the Katana and Dual wield, but not me.
I like to Grand Master my weapon in the Scimitar and I buy the +3 Scimitar that can Drain Wisdom from the Enemy if they fail their saves on each hit from Joluv at the Copper Coronet. If an Enemies Wisdom hits Zero they automatically Die.
I put my other points in Sword and Shield style and the excess wherever I like since you are limited after your first Grand Mastery.

The Bonus Merchants are included in the game, but are not implemented unless you bought and Pre-Ordered the BG2 Collectors Edition.
The bonus Merchant part of the Ease of Use Mod simply implements what is already in the game.

The main thing to keep in mind in BG2 is that they hammer you with all kinds of Mind affecting spells and natural abilities.
The Cleric / Druid spell 'Chaotic Commands' will save you from 70% of all of that mess.
That's an FYI from me to you.

Enjoy
Tsel <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />

Last edited by Tsel; 10/08/05 12:42 PM.

Oloth zhah tuth abbil lueth ogglin
#160926 10/08/05 06:21 PM
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Thanks Tsel, I knew that if I tried long enough I get you out of your cnr, welcome back man you have been missed <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


Mea Culpa's Demesne Note; artwork for Avatar courtesy of NWN and CEP Old Elven Saying: "Never say Never if you're gonna live forever!!!" "I didn't do it, it wasn't my fault"
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