In NWN, this is how it goes: when you level up, you can take a level in any class you choose provided that you meet the requirements. So, I creat a bard, gain enough experience to advance, and take a level in Red Dragon Disciple (which requires at least one level in bard or sorcerer). After that, I level again, and take a level in fighter. Then spend nine more levels for RDD and took the rest as fighter. Sorry if the IE reference confused you. I just take it for granted that anyone who's played the IE game would be pretty familiar with the system.
Yes, I agree Winterfox. I have played BG and I am more or less familiar with the rules.
You can switch class or multiclass and start speccing in another class, but if you are for example pure bard then you can reach higher lvl rather than being multiclassed into something else as then your exp will be split between 2 classes, right? Or another case you stop speccing in chosen class and switch to another class and gain whole exp in new class only.
But, I unbderstand, you should carefully plan, when exactly is the right time to multi or dual class as you can easily screw the char up.
In PST I had fighter dualclassed into mage, to be able to spec in melee and still get some nice spells.
In BG I remember having Imoen dualclassed into fighter.
Uff, I think I will have to spend some time in internet reading pros and cons of tweaking characters <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
As for Bard, I played as a Bard in DAOC only, but there are other rules. Loved party buffs via songs he had.
KOTOR is a great game, but I think everyone agrees it is different. Why comparing, enjoy both. <img src="/ubbthreads/images/graemlins/freak.gif" alt="" />
What is that 16, 32, 64 mapping option you are offered before install? It says it is not needed to play the game. Is it really so? I skipped it and now thinking did I miss something?