music does play a big role in making games more satisfying. well at least for me. some in-game music can be so boring that it can just kill your interest in the game or that u get annoyed easily.

not just quality of the music that can affect games. th number of tracks can do the same as well. for example, lionheart despite its bad (alright, worse) hack & slash part has good music but because it has only one track that keeps repeating itself over & over & over & over & over & over ...... there's only so much a man can handle.

also music can be very stereotypical. & that does piss me off. real badly. for example, any game that has strong asian elements or reference will have that typical (meaning *yawn*) flute music like how it has always been since david carradine's kung-fu series. ever heard of sitar? er-hu? gong? ghazal? sape?

drums. or percussion that just reverberates forcefully. that one is a killer. i love such music with that kind of impact. kirill, maybea track heavy on percussion (japanese) with scottish bagpipe floating above but not the one commanding the melody. just rhythm but let the percussion be the 'singer'.

i can hear drums banging in my head. <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />


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