First of all the game looks pretty slick and with much more varied and vibrant colors, making the gameworld come alive. But ive noted some strong issues that leaves much to be desired for the final version.

My biggest beef is the utterly horrible targetting, its practically impossible to target enemies on the fly in real time mode. 9/10 times you will miss and run to the other side of the enemies. You have to pause the game EACH time you want to target an enemy. And yet, even when targetting, the hero often just stands there, doing nothing. But my deathknight companion rushes at foes to hack them down with ease. I am guessing that the enemies have way too small targetting boxes, making it easy to miss them with the mouse, if you dont click dead right in the center.

The camera, i dont know whats up with it, but it have a tendency to come loose if you move the mouse to the edge of the screen, and having hard to snap back on the heroes. Make the camera home on the active hero with the home button.
And please make the camera moveable with the arrow buttons, if i remember right, you could do that in Divine Divinity.

Finally, please make a function so that you can highlight all interactable items on the screen. With perhaps the alt button. Such as there was in diablo 2 to highlight loot and make it easier to pick up. As it is now, its quite easy to miss something, because its tiny like a key.

Elsewhise it looks to have potential to be a great game.