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veteran
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veteran
Joined: May 2003
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see, a lot of people complain 'bout the DK's voice, and no emotion. Hes a DK and a solemn one, hes not suppoused to have much emotion!
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member
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member
Joined: Feb 2004
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You can click on the bottom right icon under the portraits to select all characters; faster than right clicking (the tab key will also bring up the character menu), though is not as handy as a hotkey would be.
I'd also like a hotkey to re-centre the camera on the active character. The F1/F2 keys work to select / re-centre for individual characters. A 'select all' hotkey would be good enough, though I would like a single re-centre hotkey that works for either individual or party selections.
Either character can use potions from either inventory, so there is less need to swap them around. As I stated above, I've already found a need. Let's say your Deathknight picks up potions of agility or intelligence and you want to give them to your character. You have to drop it to the ground first and pick it up with your main character. UPDATE: I've been told that right click on every item will be in the game (already is) just isn't in the demo.
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veteran
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veteran
Joined: May 2003
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who told you that???
just wondering.
hmm, and all potions will work from any inventory right???
what about keys???
pretty handy doing all that, nice work Larian.
how far apart can the two go??? can they be in seperate areas??? probably not, since the tunnel.
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member
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member
Joined: Feb 2004
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All potions do not work from any inventory, just healing/mana and probably restoration. Potions of stat pts only work on the character who's inventory they happen to reside in. Keys I believe work from either inventory.
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veteran
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veteran
Joined: Aug 2003
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Not in the mood for cheese? That excuse has more holes than a slice this fine Gorgombert!
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veteran
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veteran
Joined: May 2003
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All potions do not work from any inventory, just healing/mana and probably restoration. Potions of stat pts only work on the character who's inventory they happen to reside in. Keys I believe work from either inventory. all worked for me.
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member
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member
Joined: Feb 2004
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You don't get the choice from the quick potions box on the top right of using potions of agility/etc. From within inventory you click on them to drink. The new stat points will be applied to whomever has the potion in their inventory.
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veteran
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veteran
Joined: Mar 2003
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Correct, the quick potions bar contains mana/stamina/restoration/health potions only. But drag&drop functions if you just drop the swap stuff over the other char's portrait icon. http://www.kiya1.de/demoscreens/potdemo0I would prefer a shared inventory and shared money.
Last edited by kiya; 03/03/04 09:41 PM.
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veteran
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veteran
Joined: May 2003
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yes. that would be better, but you can just give the money to the other guy, drag it into his inventory.
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Support
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Support
Joined: Mar 2003
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I'm in the habit of selling non healing/mana/restoration potions from Divinity, and never even tried using other types in the demo (didn't find many, either).
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veteran
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veteran
Joined: May 2003
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hmm, whats this permanant survival potion???
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veteran
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veteran
Joined: Mar 2003
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gives you +1 survival permanently. Is good for faster regeneration, part of your stats.. Kiya
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veteran
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veteran
Joined: May 2003
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veteran
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veteran
Joined: Feb 2003
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This is what PlayerofGames thinks about the demo. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
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veteran
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veteran
Joined: May 2003
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besides being a bit wrong he was still er, had a good idea.
that doesn't make sense, oh well.
wow, lots of previews and such!
when does Larian ask me for MY preview? eh? soon? Ill just go sit in a corner and wait! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/suspicion.gif" alt="" /> <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/cry.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/memad.gif" alt="" /> <img src="/ubbthreads/images/graemlins/devil.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
the time line
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stranger
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stranger
Joined: Mar 2004
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About the difficulty picking up items, I notice that more often than not my character walks to that area then the item being moved, barrels or garbage or whatever. It was kinda flaky in DD, but not as bad.
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veteran
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veteran
Joined: May 2003
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welcome to the forums!!! <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />
so is that good or bad news? lol. can't be neutral, or just news. its good or bad! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
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veteran
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veteran
Joined: Apr 2003
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I would prefer a shared inventory and shared money. Ditto! <img src="/ubbthreads/images/graemlins/up.gif" alt="" /> but i may get used to it.... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
[color:"#33cc3"] Jurak'sRunDownShack!Third Member of Off-Topic Posters Defender of the [color:"green"]PIF. [/color] Das Grosse Grüne Ogre!!! [/color]
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stranger
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stranger
Joined: Mar 2004
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see, a lot of people complain 'bout the DK's voice, and no emotion. Hes a DK and a solemn one, hes not suppoused to have much emotion! he's not supposed to sound like he's reading his lines into a microphone in a room with bad reverb either. Solution: Take his voice and filter through an audio effect that makes him sound deeper and scarier, you know like a death night! Hell, I'll do it as a mod when the game becomes available (if the speech is available in an audio format) I know I've got my death night vocoder plug-in around here somewhere.
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member
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member
Joined: Feb 2004
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About the difficulty picking up items, I notice that more often than not my character walks to that area then the item being moved, barrels or garbage or whatever. It was kinda flaky in DD, but not as bad. Agreed. It's way worse in this demo.
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