A few people have run into problems jumping through walls. I would think this should be fixed in the full version. Maybe someone can comment if this problem has showed up much in the patched German version. Had only one character jumped through a wall, you could have slept or entered a tunnel to teleport the other character inside the map again.

I didn't have a problem with Plox. I followed him once to see where he went, but I don't recall if I tried clicking on him, or not.


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