i hate it when my DK runs up to the guard, the guard does nothing, but it still says crushing 14 or whatever and my DK gets hurt? whats up with that? <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
I noticed that to; sometimes there is a short delay before the attack animations start, but your characters and enemy NPCs still attack. Maybe it is a timing issue? If the attack calculations are done before the move animation is complete, the game skips the first animation rather than delay the attack?