I thought the demo, however short it was, was nice. In comparison to Divine Divinity I have a few complaints or what have you:

DoritoOfDeath covered a few of the same ideas I had, which were:

1.) Stamina runs out in about 1 second and you're walking at a snails pace.
2.) Combat is so slow it looks like it's happening in slow motion.
3.) You can't scroll around the map using specified keys (wasd would be nice).
4.) Related to above: Very annoying to have to move mouse cursor to scroll. I found myself hitting wasd (opening automap a lot) trying to scroll around the map.
5.) Selecting and attacking enemies was way easier in Divinity. After setting my characters to aggressive they went off and attacked on their own, but I had some issues getting my main character to attack when on normal mode.
6.) Why can't I bind a key to select all units?

To add to this I have found:

7.) Stamina regains ultra fast, maybe the stamina issues are because we are such low levels? Who knows.
8.) Wish there was a way to select all units by clicking on map and dragging a square around them, sort of like RTS games.
9.) Inventory Screen seems to take up my whole screen on 800x600, so if I want to pick something that normally shouldn't be in inventory, I have to finangle around with inventory screen til it is out of the way.
10.) Can't use CTRL to target closest enemy to cursor? That was huge in Divine.
11.) Perhaps an easier way to transfer items between two players inventories rather than dropping it or dragging to their face, maybe popup a right click menu?
12.) Try turning on capslock, then pressing 'i' for inventory. It seems to only recognize 'i' being pressed if capslock is off.

The biggest pro that I have found is how quick the load/save time is compared to Divine, it used to take 15-20 seconds for me to load/save games, now it seems to be about 5 seconds which is great.

Shawn 'nail' Hawken

Last edited by nail; 04/03/04 10:05 AM.