In my time of Divine Divinity and the short time in Beyond Divinity I have never once used pause for any other reason than I was going afk. I've never used it for combat, if its a necessity for Beyond Divinity due to the updated combat system and the fact that you have 2+ characters to control so-be-it.

Controlling the two characters is simple with the f1/f2 buttons, and to select enemies I do not think I should be required to pause the game just to do that.