[color:"orange"]I don't organize my folders for entertainment -- do you? However, I play games for entertainment. Entertainment! Imagine that! Isn't it preposterous?[/color]

It is the same system of management, with folders/skill grouped and sub grouped by category. I was wondering why you found the skill system poorly managable, when presumably you would be familiar with the style, at least.


[color:"orange"]I have problem with the clumsy management.[/color]

So an example of an elegant management system for such a flexible skill system would be what?


[color:"orange"]Really. So having to stand around and wait for mana to regenerate -- which takes a lot longer than hitpoints -- is balance? Good to know.[/color]

Does that make mages in Divinity useless, with no mana regeneration, but with a skill to regenerate health?