Yeah, well Raze - they´re still around 20 Megs. And still they have those large world bitmaps of 9 Megs totally unpacked lying around in it as big chunks! <img src="/ubbthreads/images/graemlins/ohh.gif" alt="" /> *shaking head*
One wonders why they not finally came to build in some compression! <img src="/ubbthreads/images/graemlins/confused.gif" alt="" />
I mean, i could zip my DD-Saves by 80% - imagine, 1GB of saves down to 166MB!!! <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" /> <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
Really not understandable. <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />
You know, my idea is like Java-programs are working out of their packed .jar format.
Sure, this would cost processor time - but given the low reqs of <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> back then, and not that harshly more for <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> , it should outweigh that downside significantly... one would think. <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
And if anything, they could at least have made it an option for players with less space but stronger CPUs... <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
Ragon, the Mage