Well yeah skill points may seems not enough.
For example, i had lvl 10 in lockpick and still was unable to open any chest i did see. You have to realize that if you are level 30 you have not much more than 35 skill points, if you put 10 in lockpick ... and you cant open anything, what a waste. That let 25 to put in some things like item identification, healing yourself, some spells, repairing, trap detection, etc ...
think to is, 35 skills point, 5 in trap detection, and 5 in trap disarm will eventually keep you safe for half of the game, but it's 10 skills points in all ... that seems alot when you have 35, and if you need more, 10 in trap detection, 10 in disarm ... means 20 points ... not much left for anything else.
At high level unlearn of a skill will probably cost too much money, what is wrong is that it cost you the same to unlearn a 1 skill point skill (example item identify) and a 25 skills point Skill ( example fully buffed slashing 1 hand attack )

There are things wrong, like you for example put 5 points in accuracy of 1 hand slashing, and on your way, you pick a shiel in the other hand. You then now changed of skill usage ( it's the 1 hand with shield that is used ), so you did lose ALL your accuracy bonuses. If you are a god with a 1 hand sword, you probably still very good if you have 1 hand sword and a shield.
Same as if your sword do now shadow damage, you lose all the bonus from slashing ... ?

We'll see that in real once this future hit is in the stores <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />


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