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Truth is, I was disappointed to see that you have to decide what your weapon specialty will be up front, before you even know what weapons will be available and when you might get them. Unless I want my character to be a club-user forever and ever, that is.

I don't quite understand this. How is that any different to Diablo 2 or Divine Divinity? All the options are available from the beginning before you've seen the array of weapons available. All you can do is make a desicion at the start of the game, or wait until you've had a play with the weapons and then decide.

And the same with spells. It's all experimentation. Of course you won't know what's useful until you try it.

I understand perfection. I'll be playing like that too. I'll look at the skill trees and decide from day one what each character is going to develop into. I'll make uneducated decisions because I won't be educated until I finish the game.