More skill points wouldn't be a problem if there were maybe more strict caps on how many can be put into certain aspects of the super concentrated skill you choose. The main problem I see is you're missing out on a lot of fun using the various skill possibilities in the game. If a skill becomes useless because you find a better weapon, you shouldn't have to unlearn your old skill just to be efficient in the new one. You don't become more powerful by having a bunch of skill points lost in one handed slashing if at level 20 you find a great 2 handed weapon and want to switch to that. Basically early in the game, you essentially rule out 90% of the weapons based on your choices in the first 45 minutes of the game. Yes, you can unlearn, but that can only been done so often due to major gold restrictions. And like I said, it doesn't hurt to have skills in multiple weapons. It's not like they are cumulative and make you more powerful, they just allow you the freedom to wield a weapon you may find.