Kudo points to Larian Studios for taking those risks to improve the games, though the May period may be a better time to release the games because it's the holiday periods.

Nonetheless, I am very curious (and worried) about the new combat modes though. Does Tactical means turn-based? Slower? What does action-packed mean? More like Diablo II? And...what is hardcore?

It is a great idea, but what actually is it? Is it better to spend time polishing and getting one great combat model done than to have three different lackluster combat model (not due to slopliness, but lack of time?)

And is this just the English release? What about the European release then?



Oh Lorvidale, never shall the sun shines on thee again...