I played <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> on normal. By the end of the game I found it TOO easy. Which made me wish I had started on hard. As for what I'm going to do in <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> I'm not sure yet. I'll probably play on normal again... but hopefully the end is alittle more balanced and reasonably difficult.
I don't know what it is, but lately the action RPG final bosses have been very easy. The Sacred final boss was a joke, and the <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> final boss was equally weak. So far I think only Diablo 2 has HARD bosses... and you can't even "save" before you start the fight!
Upon thinking about it more.... I think it's the "time to kill" factor. There really wasn't any boses in <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> that took a long time to kill. Unlike Diablo 2 where you could spend 10 minutes fighting ONE boss. That makes it feel like an epic battle, and not something where I swing my sword 20 times and bang on the use potion key.