but not good enough...
summary from desslock
In comparison to some of its hack-and-slash RPG peers, Sacred is in some ways definitely a deeper RPG than Dungeon Siege or Diablo, since it's less linear and quests are more frequent and varied, but its gameplay isn't as polished as in those games. Sacred is a welcome addition to the genre that distinguishes itself by incorporating a few novel gameplay tweaks. However, the game's success is ultimately limited by an unrewarding character development system and by combat that is too frequently tedious rather than engaging.
now for Beyond Divinity.. will u score higher? are u feeling lucky punk!? (just kidding!!) <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />