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Not to mention that games like, say, Sacred or Dungeon Siege hardly need finishing to be evaluated properly.


Does this imply that testers who test D2 or DS assume that with any C-RPG that method of testing can be used because all C-RPGs are repetitive ?


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch