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As with any PC game in development, it's pretty difficult for the developer to cater for all the combinations of system configurations out there given the broad standards that are in place.


Yes I realize that, but those bugs aren't system related. They're code related, and yes there is a difference. I tried playing the game on my three different desktops and my laptop and I ran into those same bugs on each system.

Oh well I got my money back and used it to pre-order Beyond Divinity so I'm getting a free copy of Divine with it. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" /> And if Larian ever releases another patch (either offical or unoffical), or a fan does the work for them, I'll reinstall the game and give it a play through. The sad thing is I really did enjoyed Divine, from what little I got to play of it any ways. That's why I waited so long before I tried to get a refund. All I can hope now is that Beyond won't suffer from the same bugs as Divine did. Judging from how polished Beyond's demo is I doubt it will.