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Why do we, consumers and developers, just accept that all the aggravation caused by Copy Protection is just "part of making games"? If consumer backlash over CP can result in $100 million in lost sales for Intuit and result in the removal of the copy protection, why do game players AND DEVELOPERS just roll over and say "oh, well - that's just the way it has to be?"


Hi, my name is LordMalis, and I'm a computer game addict. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />

Its like cigarettes in the US. Everybody harps on how evil and bad they are including the government, but instead of making them illegal, they raise taxes on them out the wazoo as a "deterrent". In reality, they know you're addicted and will put those tax dollars in their pocket no matter how much they cost.

Its much the same with CP companies. I can't stop playing games and they know this. <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />


"Wizard's First Rule: People are stupid" - Zeddicus Zu'l Zorander