Quote
Quote
There is no thinking involved in the skill system. You are pretty much forced to start out with one-handed combat and choose slashing/or something. If you ever want to do anything different, you have to do the ridiculous and unlearn it so you can go another route.


Depends on how you define "thinking". I didn't go for 1-hand, left my DK without combat skills until I got the 2-hand option. There is a German phrase/pun I can't translate very well, because of language differences but I'll try => decisions are a form of modesty.(entscheiden ist sich bescheiden)
I took a close look at all skills before I started the game, studied them and then made my decisions - to concentrate on a few. And then re-think and unlearn, if I made an error in my decision - and take the consequence by paying for it. It's not the game, it's me, the gamer. The game offers me several choices - I choose.

I tell you what I think is silly, Dorito => being judgemental. You don't like the skill system => granted. But this does not mean this system is ridiculous - or lame to unlearn - you simply don't like it - that's all.
Kiya


Shrug, you are the most biased of all. Larian could have put out a steaming pile of dog doodoo and you would defend it to the death. I'm more interested in people that actually form valid opinions based on the game at hand. The ones that only care about "this is fun" or "this is a real pain". Having to be directed into so few spells and/or skills is just not fun. It is a major game design flaw. If you had input into the changes from DD to BD, I can see now why it fails to match the fun factor that was DD. There are some things about BD that do happen to be better than DD. Combat I think is improved in BD overall.

If you are playing tactical, I find it hard to believe you left your DeathKnight without any combat skills and made it through half the creatures in the beginning of Act 1 without huge amounts of luck with your rolls. Of course, I've only spent points in my DeathKnight and am saving up my skill points for more interesting spells than "elemental fire at skill pt 5" or whatever you want to call the lame spells in the elemental section.