Fabulous post. Pretty much sums up everything I've said/thought and added in some things I had long since forgot about.
Deathknight: I pretty much overlooked his voice and demeanor for the most part.
Battlefields: Way buggy and an afterthought to balance the game due to the difficulty of Tactical (which is what the game was supposed to be played on) I'm anxiously awaiting Morbo's attempt at playing the game on Tactical without ever entering a battlefield. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
Inventory screens: I didn't hate them in BD, but they aren't quite as clean as in Divinity (which wasn't clean either by any means)
Skills: Again, this is basically what I've said repeatedly. I'll let his post stand on its own.
Story: I pretty much overlooked the whole Paladin thing as well. I'm willing to suspend disbelief, and believe that a Paladin in that situation (soul forged to a death knight) would do anything to escape and live to free himself and continue the fight against evil.
Voices: Some are funny, some aren't. Another thing I can overlook.
Neutral creatures: For this, I'll suggest that once you decide you are not going to attack neutral creatures, that clicking on them for the rest of the game would result in nothing. I got pretty annoyed in Act 1 when I kept having to answer yes or no to attack a rat.
Music: It's pretty good I think. I don't have a strong opinion on the music other than I think it gets a little repetitive at times.
Items: I agree, there are a lot of items to pick up (and I pick up EVERYTHING that isn't nailed down..plates/bottles..you name it) and a HUGE lack of good items from what I've seen thus far. I even have my main character (who is a mage) pumped with more survival (for the luck) than intelligence. I figured huge luck would yield nice loot, this has not turned out to be the case. In Divinity I remember getting a lot of wise items. This is one major problem I overlooked earlier when bringing up BD issues.
The Hero: No comment yet.
The Difficulty: I have no problem with the difficulty. I've only played on Tactical so far, but I love it. It's pretty much perfect. This could come from the fact that I play more strategic combat games a lot. (Silent Storm for one) Granted I've died a number of times simply because there is a good bit of luck involved sometimes, but I haven't had much of a problem with any fight so far. I use pause, set my strategy, use heal potions if necessary and make sure everything is going well. For the skeletal mages early on, it is not too wise to chase after them if they are going to run 30 yards away, drawing in every enemy in range to kill you.
Warriors: As far as I can tell, the only real reason to up your strength is so you're able to wield the better weapons in the game.
Merchants: Merchants gold is very low as he stated. I don't believe it regens either.
----------------------------
"I love Divine Divinity. I like Beyond Divinity. I want to love it, but I can't."