I already posted this in the "Convince me" thread, but I didn't feel like redoing it for this one, so here it is again! <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Alright, time for my 2 cents. Let me start off by saying that I've played both DD and BD all the way through to the finish.

I loved DD. Its one of the greatest games I've ever played, so its hard not to compare it to a game from the same company set in the same universe.

Graphics, music, and sound were all great in BD. Gameplay wise, it doesn't compare to DD. I've seen some people post with things like, "What did you expect, a clone, a rehash?" My answer is....yes. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

BD is too linear. The very fact its broken into acts makes it linear. I still remember the first time I took a look at the journal in DD and opened the map: "Holy [nocando]!!! This game is freakin' huge!! And I can go anywhere MY path takes me?"

The atmosphere in BD is not as immersive as DD overall. Maybe its because the focus of gameplay is on both the "hero" and the deathknight as opposed to just the hero. However, I think its also in the little details, too. They took out the Traits page. <shakes head> How could they take out the traits page?

I don't know, it just seems to me that theres less of everything in BD. Less attributes (same points per level, but more attributes to spread them over), less skills (you pretty much have to specialize), less loot, less non-linearity, less immersion, less journal features (no traits <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" />), just less of everything.

The skill system. Yup, I'm another of the "whiners" who doesn't like it. Its the exact opposite of DD. In DD I could be anything, warrior, mage, battlemage, you name it. In BD, you can only be one thing and that not very well. I mean seriously, when I think warrior, I think master of weapons. Not in BD. The most you can hope for is master of A weapon. When I think mage, I think master of magic. Again, not in BD. The most you can hope for is a master of one spell. Granted, your characters <rationalizing mode engaged> can trip and hit their heads (and have their pockets picked while their lying unconscious on the ground) to forget their skills and learn new ones <rationalizing mode disengaged> but its just too specialized for my taste. I WANT to be a powerhouse! I want my enemies to fear the sight of me!

Overall, the game was still fun, especially Act IV, but its no <img src="/ubbthreads/images/graemlins/div.gif" alt="" />. But then again, it comes far closer to <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> than any other game on the market. In the end, you must try it for yourself, for only you can be the judge!

And a special note for those who complain about complainers: We are not clones. Everyone has an opinion on the game. You are NOT the opinion police. Please don't dismiss anyone's opinion as "complaining" just because it differs from yours. Instead, express your own point of view on the game and let us all see things from a different perspective. <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />




Disclaimer: All opinions in this post are those of the author, and therefore outweigh anyone else's. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />

Last edited by LordMalis; 07/05/04 09:22 PM.

"Wizard's First Rule: People are stupid" - Zeddicus Zu'l Zorander