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Joined: Apr 2004
journeyman
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journeyman
Joined: Apr 2004
Im in the barracks at the archery range with the "Champion" archer whos cheating and stuff.

Anyways, theres the 4 levers in the 4 corner rooms, and a door on the left side that mentions those 4 levers.

I've pushed all 4 but the door's still locked, anyone know how to work this?

Also on the same map, when the corridors branch off 3 seperate ways (Archery range being the left path), how do you unlock the door off the right branch, you pass 2 storerooms then come to this locked door that I cant open.

Joined: Dec 2003
Location: Ohio, US
addict
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addict
Joined: Dec 2003
Location: Ohio, US
<span class='standouttext'>Spoiler : </span><span class='spoiler'>1. Each lever says a word so pull them in order: Beware Of The Traps. 2. The last storeroom before the door has 3 levers. Tinker with them until it unlocks.</span>


"Wizard's First Rule: People are stupid" - Zeddicus Zu'l Zorander
Joined: Apr 2004
journeyman
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journeyman
Joined: Apr 2004
Thanks, I got another one:

A Imp talks about a secret passage, but his description is very vague, he says "In chamber after corridor of exit is false wall on right"

Any clue what he's talking about?

Also where can I find a detect/disarm traps trainer...I'm not liking these traps smirk

Last edited by Chroniss; 30/04/04 06:32 AM.
Joined: Mar 2003
Location: Germany
veteran
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Joined: Mar 2003
Location: Germany
Ounox => there is a right wall in the guards room, past the guards room - but you have to fight, in order to get the key for a lever in this room - so the gap opens.

Disarming => IIRC in Act 2. You can avoid traps by pushing up your trap detection skill to lvl 2. Then you can see them.

Last edited by kiya; 30/04/04 07:16 AM.

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